10/4/2023 0 Comments Blender grease pencil![]() ![]() Notice how the canvas doesn’t rotate compared to the previous one. If it’s set to Front, the canvas will be situated to front view, along the x. So, starting with the Drawing Planes, if it’s set to View, you can draw according the view you have in your viewport. Depending on what options you have selected in those drop downs will inform how you’ll draw in 3D space. ![]() If this is your first time using grease pencil, the 2 options up here, Stroke Placement and Drawing Planes, are extremely important for using this tool successfully. Let’s go to the Overlays Dropdown here and check Grid, 3D Cursor, and Canvas. The first thing we’ll want to do is to adjust some visibility options that will make drawing with grease pencil easier. Now, let’s go into Draw Mode by selecting from the dropdown up here or hitting CRTL + Tab and then selecting it from the radial menu. Bring in a grease pencil object with Shift + A > Grease Pencil > Blank. To start, let’s head into the 2D Animation Workspace by clicking on the Plus icon up here, going to 2D Animation, and selecting it from the list. But, towards the end, it might be helpful to have one for adding details, although you can still get by with a mouse. For the most part, you won’t need a tablet. I’ll briefly go over some grease pencil basics and then head into the project. However, in this tutorial, we’ll be creating this bakery entirely with just grease pencil. It’s really fun especially when combining it with 3D elements. If this is your first time to my channel, welcome! Grease pencil is one of the tools I like using in my workflow. It’s a pretty powerful tool that’s great to draw with and adds another dimension to your artwork. If you don’t know what grease pencil is, it’s an element that allows you to draw in 2D but in 3D space. Then click MMB to finish.Hey everyone! It’s Kevin and this is a tutorial to create this bakery shop in Blender 3.0 with Grease Pencil. LMB to release the end, then MMB scroll to cycle between interpolations of the line (handy if you are using Rough brush style). The tricky part is: set the brush style to Smooth (if you choose Rough you will get uneven line width). The tricky part is: LMB after releasing the end to shape the arc, then to finish it press MMB. ![]() Otherwise it will say the Fill tool needs a material added to it. Click New and add some material values, then the Fill tool will be usable. Make sure the active panel is ' Material Properties'. To Fill by material, look right Properties panel. There is also the option ' Flat Caps' to make the trimmed ending curvy or flat, in the Tool > Active Tool panel on the right of viewport. To automatically cull crossing endings in a single closed stroke (delete overlapped endings): Draw mode ( 1) > Draw tool ( D) > ' Stroke' dropdown > Toggle ' Trim Stroke Ends'. To edit strokes by Bezier curve handles, in Edit mode ( 2) click the ' Curve Editing' icon (viewport icons at top left) : Be sure to switch from Select Mode > ' Select Stroke' to ' Select Only Points' (two icons beside 'Edit Mode' on top left viewport). To change stroke depth, RMB > Arrange > ' Send To Back' (etc). To move a selection of strokes between Layers, use RMB > ' Move to Layer' > Layer. To add to a selection use Shift LMB, or Shift Drag in box select mode. Make sure the active panel is ' Modifier Properties'. To apply modifiers (like Lattice), look right Properties panel. You can also press Y then choose Add new layer. To add/remove layers use the +/ - buttons next to layers. Make sure the active panel is ' Object Data Properties'. To place strokes in Layers, look right Properties panel. This is the same as Ctrl C > Ctrl V though, so. To copy ( Clone) strokes, first copy a selection in Edit mode ( 2), then switch to Sculpt mode ( 5), then use the Clone brush. To choose a new type of brush to draw with click icon ' Browse Brush to be Linked' (third icon at top left in Draw mode ( 1) with the Brush tool active ( D)). Optionally ' Guides' limit lines to Circles/Parallels/Grid. To set up a Drawing Plane, enable ' Canvas' visibility in ' Viewport Overlays' (right top viewport icons) then use the 3D Viewport with ' 3D Cursor' to place the canvas and ' View' to face canvas to camera (both are found in middle top dropdowns). To use a floating Brush settings panel, click ' Tool' on the right edge of the viewport (next to Properties section) this shows the Active Tool and some related values. To start a fresh Grease Pencil Collection in an existing Blender scene, go to ' Add' (dropdown in top left viewport icons in 2D Animation mode), and choose ' Blank' or one of the presets. Note that in Draw mode ( 1), DEL offers to delete frames only. To Delete strokes enter Edit mode ( 2) then RMB > Delete or just press DEL and choose from the contextual popup what you want to operate on (ie Stroke, Points, Frame). ![]()
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